Breathing

Overview
Breathing is a feature added in the Official Release. It serves as a purpose to prevent players from jumping way too much.

How It Works

 * Before 1.1: Breathing can be reduced by jumping or falling. When a player loses all of their breath and are still jumping or falling, within a couple of seconds, they'll start losing 25HP.
 * After 1.2: Breathing can be reduced when underwater as long as the player is alive. When a player loses all of their breath, they'll instantly drown. Players can also be affected even if they're not swimming.

Trivia

 * Before 1.0.1, breathing was much slower, making it easier for players to live longer while jumping and/or falling.
 * Originally, breathing was going to be used as a breath meter for players underwater. This was scrapped during development as it was too hard to script.
 * It has since returned in 1.2.
 * Breathing was the third feature to be removed entirely, after the two astronauts (from 1.0.2) and trees (both were removed in 1.0.3).

Gallery
Images will arrive soon!

Update History

 * 1.0.0: Introduced.
 * 1.0.2: Decreased waiting times for breathing.
 * 1.1: Entirely removed breathing as it didn't really serve a purpose.
 * Breathing has been replaced by Fall Damage.
 * 1.2: Re-added. It now serves as a breath meter for players exploring underwater.